Friday, 27 February 2015
A Bad Night finally is out
A Bad Night finally is out. For the moment is for Android devices and is waiting to be played and tested.
Sunday, 22 February 2015
I have to be realistic
Things take its time to do them right. My last project still is not ready. I wanna release it soon. I have to be realistic and do the things well.
Monday, 9 February 2015
Have A Bad Night
Labels:
android,
development,
libgdx,
videogame
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